Web18 Oct 2024 · Here is the code I use to create the texture: NvBufferCreateParams params = { .width = TEXTURE_WIDTH, .height = TEXTURE_HEIGHT, .payloadType = NvBufferPayload_SurfArray, .memsize = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4, .layout = NvBufferLayout_Pitch, .colorFormat = NvBufferColorFormat_ARGB32, .nvbuf_tag = … Web24 Nov 2024 · スライド概要. 2024/11/24に開催されたUnity道場 京都スペシャル3の講演スライドです。 講師: 山村 達彦(ユニティ・テクノロジーズ・ジャパン合同会社)
FPSSample/TerrainLitUI.cs at master · Unity …
WebI tried downloading all terrain shaders from the URP Repo and managed to use the downloaded TerrainLit shader from my Asset folder on a material, but couldn't really … Web23 May 2015 · How to remove unwanted shine (smoothness) on terrain? - Unity Answers. Windows will preview such textures (at least for .png ones) as a complete transparent image, making it hard to spot. Image edition programs will show a fully transparent image... u have to deactivate the alpha channel to work on it. The extra channel takes more space. projected bowl game schedule
Unity 2024.3.15
Web19 Sep 2024 · There are 2 sets of textures with two configurations, one set with low bright night city textures and another with high bright, each set has medium and far distance configuration, this is to make possible to match the distance of the HDR lights and the night textures. Notes: * This modification only works when "Compress textures to save Vram" is … Web27 Jan 2024 · Back up your project and delete the "library" folder in your unity project, it gets auto-created on startup. Remove and reinstall the HDRP package Check if your Unity … Web3 Jun 2024 · Steps to reproduce: 1. Open the attached project "1340751-Test.zip" 2. Attach a Mobile device 3. Build and run the "SampleScene" scene Expected results: ground mesh and terrain are the same color Actual result: the terrain is rendered lighter than ground mesh Reproducible with: 2024.3.14f1, 2024.1.15f1, 2024.2.0b4, 2024.0a3 projected bowl games 2021